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Project: Respawn

UNITY 6 · 2.5D ARCADE PARKOUR · LAFF TEAM

Project: Respawn — cover illustration of the clone escaping through the lab

About the game

Project: Respawn is a 2.5D arcade parkour game about a lab clone that keeps respawning and finally tries to escape. The clone starts to remember pieces of its earlier lives and decides to break out of the facility. Every attempt teaches the player the course while the clone collects memories from earlier loops.

Running, sliding, vaulting, dashing and wall-running flow into one movement chain, and the calibration wheel lets you tune the clone's speed, jump, dash and air control for each course.

What we added

Where we are now

Our focus is the first level, the Observation Area. This term's goal is one polished level that plays from start to finish, plus a PC build; the other levels are part of the wider game plan. Some story details are still being worked out by the team.

Team

Made with the Laff team: Ata Güler, Utku Kaya, Can Kocaciklioğlu.

My role

Game Developer · Gameplay Designer · Story Writer

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